snapshot: 存档 flutter create 模板覆盖后的现场,作为多实例修复前的基线

This commit is contained in:
2026-10-22 21:59:09 +08:00
parent 40d4af322b
commit 56c26e2fd5
14 changed files with 104 additions and 246 deletions
+31 -10
View File
@@ -1,20 +1,24 @@
// lib/services/playback_service.dart
import 'package:media_kit/media_kit.dart';
import 'package:flutter/foundation.dart';
// ============================================================
// PlaybackService - 播放引擎封装
// 职责:管理 Player 生命周期,不涉及业务逻辑
// ============================================================
class PlaybackService {
static final PlaybackService _instance = PlaybackService._internal();
factory PlaybackService() => _instance;
PlaybackService._internal();
PlaybackService._internal() {
// ⭐ 给单例本身打上 ID
_serviceId = DateTime.now().microsecondsSinceEpoch.toString();
debugPrint('🎯 [PlaybackService] 单例创建, serviceId=$_serviceId');
}
Player? _player;
bool _initialized = false;
late final String _serviceId; // ⭐ 服务实例 ID
// ---------- Getter ----------
Player get player {
debugPrint(
'🎯 [PlaybackService] get player called, serviceId=$_serviceId, initialized=$_initialized, player=${_player?.hashCode}');
if (!_initialized) init();
return _player!;
}
@@ -23,16 +27,21 @@ class PlaybackService {
// ---------- 初始化 ----------
void init() {
if (_initialized) return;
if (_initialized) {
debugPrint(
'⚠️ [PlaybackService] init() 被重复调用, 跳过, serviceId=$_serviceId, player=${_player?.hashCode}');
return;
}
_player = Player();
_initialized = true;
// 可以在这里配置初始参数
// _player.setVolume(1.0);
debugPrint(
'✅ [PlaybackService] Player 已创建, serviceId=$_serviceId, player=${_player.hashCode}');
}
// ---------- 播放 ----------
Future<void> play(String url, {Map<String, String>? headers}) async {
debugPrint(
'▶️ [PlaybackService] play() called, serviceId=$_serviceId, player=${_player?.hashCode}');
if (!_initialized) init();
final media = (headers != null && headers.isNotEmpty)
@@ -45,24 +54,32 @@ class PlaybackService {
// ---------- 控制 ----------
Future<void> pause() async {
debugPrint(
'⏸️ [PlaybackService] pause() called, serviceId=$_serviceId, player=${_player?.hashCode}');
if (_initialized && _player != null) {
await _player!.pause();
}
}
Future<void> resume() async {
debugPrint(
'▶️ [PlaybackService] resume() called, serviceId=$_serviceId, player=${_player?.hashCode}');
if (_initialized && _player != null) {
await _player!.play();
}
}
Future<void> stop() async {
debugPrint(
'⏹️ [PlaybackService] stop() called, serviceId=$_serviceId, player=${_player?.hashCode}');
if (_initialized && _player != null) {
await _player!.stop();
}
}
Future<void> seek(Duration position) async {
debugPrint(
'⏩ [PlaybackService] seek() called, serviceId=$_serviceId, player=${_player?.hashCode}');
if (_initialized && _player != null) {
await _player!.seek(position);
}
@@ -76,6 +93,8 @@ class PlaybackService {
// ---------- 释放 ----------
void dispose() {
debugPrint(
'🗑️ [PlaybackService] dispose() called, serviceId=$_serviceId, player=${_player?.hashCode}');
if (_initialized && _player != null) {
_player!.dispose();
_player = null;
@@ -83,8 +102,10 @@ class PlaybackService {
}
}
// ---------- 重新初始化(用于 Hot Restart 场景) ----------
// ---------- 重新初始化 ----------
void reinitialize() {
debugPrint(
'🔄 [PlaybackService] reinitialize() called, serviceId=$_serviceId');
dispose();
init();
}