部分界面逻辑调整:播放界面默认最高优先级,其次是独立的miniplayerbar
This commit is contained in:
@@ -4,7 +4,6 @@ import 'package:provider/provider.dart';
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import '../services/audio_service.dart';
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import '../services/webdav_service.dart';
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import '../services/playback_service.dart';
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import '../widgets/mini_player_bar.dart';
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import '../widgets/magnetic_scroll_physics.dart';
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import 'webdav_setup_page.dart';
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import 'webdav_file_list_page.dart';
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+59
-35
@@ -2,16 +2,23 @@
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import 'package:flutter/material.dart';
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import 'package:provider/provider.dart';
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import '../services/audio_service.dart';
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import '../main.dart'; // ✅ 导入 navigatorKey
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import 'playlist_page.dart'; // ✅ 导入 PlaylistPage
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class PlayerPage extends StatefulWidget {
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const PlayerPage({super.key});
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final VoidCallback onClose;
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const PlayerPage({
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super.key,
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required this.onClose,
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});
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@override
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State<PlayerPage> createState() => _PlayerPageState();
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}
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class _PlayerPageState extends State<PlayerPage> {
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double? _dragProgress; // 拖动时的临时进度
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double? _dragProgress;
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String _formatDuration(Duration d) {
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if (d.inMilliseconds < 0) return '00:00';
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@@ -28,10 +35,24 @@ class _PlayerPageState extends State<PlayerPage> {
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if (song == null) {
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return Scaffold(
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backgroundColor: const Color(0xFF0E1211),
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body: const Center(
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child: Text(
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'没有正在播放的歌曲',
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style: TextStyle(color: Colors.grey),
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body: Center(
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child: Column(
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mainAxisAlignment: MainAxisAlignment.center,
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children: [
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const Text(
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'没有正在播放的歌曲',
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style: TextStyle(color: Colors.grey),
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),
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const SizedBox(height: 16),
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ElevatedButton(
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onPressed: widget.onClose,
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style: ElevatedButton.styleFrom(
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backgroundColor: const Color(0xFFB8D4D0),
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foregroundColor: Colors.black87,
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),
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child: const Text('返回'),
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),
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],
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),
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),
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);
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@@ -51,7 +72,6 @@ class _PlayerPageState extends State<PlayerPage> {
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.clamp(0.0, 1.0)
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: 0.0;
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// 拖动时显示拖动的进度,否则显示实际播放进度
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final displayProgress = _dragProgress ?? progress;
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return Scaffold(
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@@ -61,7 +81,7 @@ class _PlayerPageState extends State<PlayerPage> {
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elevation: 0,
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leading: IconButton(
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icon: const Icon(Icons.arrow_back_ios_new, color: Colors.white),
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onPressed: () => Navigator.pop(context),
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onPressed: widget.onClose, // ✅ 使用回调关闭
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),
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title: const Text(
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'正在播放',
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@@ -73,6 +93,17 @@ class _PlayerPageState extends State<PlayerPage> {
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),
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centerTitle: true,
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actions: [
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IconButton(
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icon:
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const Icon(Icons.playlist_play_outlined, color: Colors.white54),
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onPressed: () {
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navigatorKey.currentState?.push(
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MaterialPageRoute(
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builder: (_) => const PlaylistPage(),
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),
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);
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},
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),
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IconButton(
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icon: const Icon(Icons.more_vert, color: Colors.white54),
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onPressed: () {},
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@@ -84,7 +115,6 @@ class _PlayerPageState extends State<PlayerPage> {
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child: Column(
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mainAxisAlignment: MainAxisAlignment.center,
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children: [
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// ---- 封面占位 ----
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Container(
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width: 240,
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height: 240,
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@@ -106,8 +136,6 @@ class _PlayerPageState extends State<PlayerPage> {
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),
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),
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const SizedBox(height: 48),
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// ---- 歌曲信息 ----
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Column(
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crossAxisAlignment: CrossAxisAlignment.center,
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children: [
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@@ -136,8 +164,6 @@ class _PlayerPageState extends State<PlayerPage> {
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],
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),
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const SizedBox(height: 40),
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// ---- 双层进度条(视觉与交互分离) ----
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Column(
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children: [
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SizedBox(
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@@ -145,15 +171,14 @@ class _PlayerPageState extends State<PlayerPage> {
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child: LayoutBuilder(
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builder: (context, constraints) {
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final width = constraints.maxWidth;
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final bufferWidth =
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width * bufferProgress.clamp(0.0, 1.0);
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final progressWidth = width * progress.clamp(0.0, 1.0);
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final progressWidth =
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width * displayProgress.clamp(0.0, 1.0);
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return Stack(
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alignment: Alignment.centerLeft,
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children: [
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// ① 底层:整首歌曲(暗灰色)
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Container(
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width: width,
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height: 4,
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@@ -162,8 +187,6 @@ class _PlayerPageState extends State<PlayerPage> {
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borderRadius: BorderRadius.circular(2),
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),
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),
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// ② 缓冲层(深青色)
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Container(
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width: bufferWidth,
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height: 4,
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@@ -172,8 +195,6 @@ class _PlayerPageState extends State<PlayerPage> {
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borderRadius: BorderRadius.circular(2),
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),
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),
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// ③ 播放进度层(亮青色)
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Container(
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width: progressWidth,
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height: 4,
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@@ -182,26 +203,23 @@ class _PlayerPageState extends State<PlayerPage> {
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borderRadius: BorderRadius.circular(2),
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),
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),
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// ④ 交互层(只负责手势,不显示任何轨道)
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Positioned.fill(
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child: SliderTheme(
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data: SliderTheme.of(context).copyWith(
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trackHeight: 0,
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activeTrackColor: Colors.transparent,
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inactiveTrackColor: Colors.transparent,
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thumbColor: Colors.transparent, // ✅ 完全隐藏小球
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thumbColor: Colors.transparent,
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overlayColor: Colors.transparent,
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thumbShape: const RoundSliderThumbShape(
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enabledThumbRadius: 0,
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),
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),
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child: Slider(
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value: progress.clamp(0.0, 1.0),
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value: displayProgress.clamp(0.0, 1.0),
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min: 0.0,
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max: 1.0,
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onChanged: (value) {
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// 拖动时只更新本地状态,不触发 seek
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setState(() {
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_dragProgress = value;
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});
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@@ -225,7 +243,6 @@ class _PlayerPageState extends State<PlayerPage> {
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},
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),
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),
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// 时间显示
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Row(
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mainAxisAlignment: MainAxisAlignment.spaceBetween,
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children: [
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@@ -248,15 +265,23 @@ class _PlayerPageState extends State<PlayerPage> {
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],
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),
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const SizedBox(height: 32),
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// ---- 播放控制 ----
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Row(
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mainAxisAlignment: MainAxisAlignment.center,
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children: [
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IconButton(
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onPressed: () {},
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onPressed: service.togglePlayMode,
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icon: Icon(
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service.playModeIcon,
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color: const Color(0xFFB8D4D0),
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size: 22,
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),
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padding: const EdgeInsets.all(12),
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),
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const SizedBox(width: 4),
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IconButton(
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onPressed: service.hasQueue ? service.previous : null,
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icon: const Icon(Icons.skip_previous, size: 28),
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color: Colors.white60,
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color: service.hasQueue ? Colors.white60 : Colors.grey[600],
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padding: const EdgeInsets.all(12),
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),
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const SizedBox(width: 20),
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@@ -274,18 +299,17 @@ class _PlayerPageState extends State<PlayerPage> {
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size: 28,
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),
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padding: EdgeInsets.zero,
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onPressed: () {
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service.togglePlay();
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},
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onPressed: service.togglePlay,
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),
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),
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const SizedBox(width: 20),
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IconButton(
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onPressed: () {},
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onPressed: service.hasQueue ? service.next : null,
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icon: const Icon(Icons.skip_next, size: 28),
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color: Colors.white60,
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color: service.hasQueue ? Colors.white60 : Colors.grey[600],
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padding: const EdgeInsets.all(12),
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),
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const SizedBox(width: 4),
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],
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),
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const SizedBox(height: 16),
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