目前状态栏控制大部分已生效,剩余暂停到播放的链路还有问题
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@@ -1,4 +1,4 @@
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// lib/services/audio_player_handler.dart
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import 'package:flutter/material.dart';
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import 'package:audio_service/audio_service.dart';
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import 'playback_service.dart';
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import 'audio_service.dart' as local_audio;
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@@ -7,84 +7,155 @@ class AudioPlayerHandler extends BaseAudioHandler {
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final PlaybackService _playback = PlaybackService();
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late final local_audio.AudioService _localAudio;
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MediaItem? _currentMediaItem;
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AudioPlayerHandler() {
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_localAudio = local_audio.AudioService();
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// 1. 监听播放状态(只更新 playing)
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_playback.player.stream.playing.listen((playing) {
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playbackState.add(playbackState.value.copyWith(
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playing: playing,
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));
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_updatePlaybackState(playing: playing);
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_syncMediaItem();
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});
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// 2. ⭐ 进度更新:跳过,因为当前版本不支持 position 参数
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// 通知栏进度条不会动,但播放/暂停/切歌功能正常
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// 如果后续需要,可以升级 audio_service 版本或改用其他方案
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// 3. 监听播放完成(触发下一首)
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_playback.player.stream.completed.listen((_) {
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debugPrint('🎵 [handler] playback completed, auto next');
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_localAudio.next();
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_updatePlaybackState();
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_syncMediaItem();
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});
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// 4. 监听时长变化,更新 MediaItem
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_playback.player.stream.duration.listen((duration) {
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if (_currentMediaItem != null) {
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_currentMediaItem = _currentMediaItem!.copyWith(duration: duration);
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mediaItem.add(_currentMediaItem);
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final current = mediaItem.value;
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if (current != null && current.duration != duration) {
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mediaItem.add(current.copyWith(duration: duration));
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}
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});
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}
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/// 外部调用更新通知栏
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void _syncMediaItem() {
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final song = _localAudio.currentSong;
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debugPrint(
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'🎵 [handler] _syncMediaItem: currentSong = ${song?.title ?? "null"}');
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if (song != null) {
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mediaItem.add(MediaItem(
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id: song.id,
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title: song.title,
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artist: song.artist,
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duration: _playback.player.state.duration,
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));
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}
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}
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void updateNotification({
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required String id,
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required String title,
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required String artist,
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}) {
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_currentMediaItem = MediaItem(
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mediaItem.add(MediaItem(
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id: id,
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title: title,
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artist: artist,
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duration: _playback.player.state.duration,
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);
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mediaItem.add(_currentMediaItem);
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));
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_updatePlaybackState();
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}
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void _updatePlaybackState({bool? playing}) {
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final isPlaying = playing ?? _playback.player.state.playing;
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debugPrint('🎵 _updatePlaybackState: isPlaying=$isPlaying');
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final controls = [
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MediaControl.skipToPrevious,
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if (isPlaying) MediaControl.pause else MediaControl.play,
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MediaControl.skipToNext,
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];
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debugPrint('🎵 controls: ${controls.map((c) => c.action).join(', ')}');
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playbackState.add(PlaybackState(
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controls: controls,
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processingState: AudioProcessingState.ready,
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playing: isPlaying,
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androidCompactActionIndices: const [0, 1, 2],
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updateTime: DateTime.now(),
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));
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}
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// ---- AudioHandler 接口实现 ----
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@override
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Future<void> play() async {
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debugPrint('🎵 [audio_service] play() called');
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_playback.resume();
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_updatePlaybackState(playing: true);
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_syncMediaItem();
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}
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@override
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Future<void> pause() async {
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debugPrint('🎵 [audio_service] pause() called');
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_playback.pause();
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_updatePlaybackState(playing: false);
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}
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@override
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Future<void> stop() async {
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debugPrint('🎵 [audio_service] stop() called');
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_playback.stop();
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_updatePlaybackState(playing: false);
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}
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@override
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Future<void> seek(Duration position) async {
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debugPrint('🎵 [audio_service] seek() called: $position');
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_playback.seek(position);
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}
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@override
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Future<void> skipToNext() async {
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debugPrint('🎵 [audio_service] skipToNext() called');
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_localAudio.next();
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_updatePlaybackState();
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_syncMediaItem();
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}
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@override
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Future<void> skipToPrevious() async {
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debugPrint('🎵 [audio_service] skipToPrevious() called');
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_localAudio.previous();
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_updatePlaybackState();
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_syncMediaItem();
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}
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@override
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Future<void> click([MediaButton button = MediaButton.media]) async {
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// 默认行为:打开 App
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debugPrint(
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'🎵 [audio_service] click(): ${button.name} (index: ${button.index})');
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final name = button.name.toLowerCase();
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if (name.contains('play') || name.contains('media')) {
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debugPrint('🎵 → play() via click');
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await play();
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return;
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}
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if (name.contains('pause')) {
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debugPrint('🎵 → pause() via click');
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await pause();
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return;
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}
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if (name.contains('next') || name.contains('skip_next')) {
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debugPrint('🎵 → skipToNext() via click');
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await skipToNext();
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return;
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}
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if (name.contains('previous') || name.contains('skip_previous')) {
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debugPrint('🎵 → skipToPrevious() via click');
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await skipToPrevious();
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return;
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}
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debugPrint('🎵 → fallback toggle');
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if (_playback.player.state.playing) {
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await pause();
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} else {
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await play();
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}
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}
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}
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