通知中心封面图显示

部分界面的信息更新
缓存系统初步引入
即将进入播放列表更新
This commit is contained in:
2026-08-25 23:09:17 +08:00
parent 0e8921742c
commit f2b4d1f46d
16 changed files with 454 additions and 161 deletions
+115 -85
View File
@@ -1,11 +1,15 @@
// lib/services/audio_player_handler.dart
import 'dart:io'; // ⭐ 添加
import 'dart:typed_data'; // ⭐ 添加
import 'dart:io';
import 'dart:typed_data';
import 'package:flutter/foundation.dart';
import 'package:path_provider/path_provider.dart';
import 'package:audio_service/audio_service.dart' as audio_service;
import '../audio/player_controller.dart';
import '../audio/playback_state_manager.dart';
import '../services/audio_service.dart';
import '../utils/file_provider_utils.dart';
import 'dart:convert';
import 'package:crypto/crypto.dart';
class AudioPlayerHandler extends audio_service.BaseAudioHandler {
final PlayerController _player = PlayerController();
@@ -15,18 +19,19 @@ class AudioPlayerHandler extends audio_service.BaseAudioHandler {
String? _currentTitle;
String? _currentArtist;
// ⭐ 唯一的位置变量
Duration _currentPosition = Duration.zero;
DateTime _lastPublishTime = DateTime.now();
static const Duration _publishInterval = Duration(milliseconds: 500);
// ⭐ 缓存 artwork 文件路径,避免重复写入
String? _currentArtworkPath;
AudioPlayerHandler() {
_player.playingStream.listen((playing) {
_state.updatePlaying(playing);
_publishState();
});
// ⭐ 位置更新:直接赋值给 _currentPosition
_player.positionStream.listen((position) {
_currentPosition = position;
_state.updatePosition(position);
@@ -34,7 +39,7 @@ class AudioPlayerHandler extends audio_service.BaseAudioHandler {
final now = DateTime.now();
if (now.difference(_lastPublishTime) >= _publishInterval) {
_lastPublishTime = now;
_updateMediaItemPosition(position);
// ⭐ 只保留 _publishStateOnly()
_publishStateOnly();
}
});
@@ -54,6 +59,7 @@ class AudioPlayerHandler extends audio_service.BaseAudioHandler {
});
}
// ---- 发布状态 ----
void _publishState() {
final state = _state.playbackState;
playbackState.add(audio_service.PlaybackState(
@@ -71,31 +77,112 @@ class AudioPlayerHandler extends audio_service.BaseAudioHandler {
void _publishStateOnly() {
final current = playbackState.value;
debugPrint(
'📡 [publishStateOnly] position=$_currentPosition, playing=${current.playing}',
);
'📡 [publishStateOnly] position=$_currentPosition, playing=${current.playing}');
playbackState.add(
audio_service.PlaybackState(
controls: current.controls.isNotEmpty
? current.controls
: _state.playbackState.controls,
processingState: _state.playbackState.processingState,
playing: current.playing,
androidCompactActionIndices: current.androidCompactActionIndices,
// ⭐ 声明支持 seek
systemActions: const {
audio_service.MediaAction.seek,
},
updatePosition: _currentPosition,
updateTime: DateTime.now(),
),
);
playbackState.add(audio_service.PlaybackState(
controls: current.controls.isNotEmpty
? current.controls
: _state.playbackState.controls,
processingState: _state.playbackState.processingState,
playing: current.playing,
androidCompactActionIndices: current.androidCompactActionIndices,
updatePosition: _currentPosition,
updateTime: DateTime.now(),
systemActions: const {
audio_service.MediaAction.seek,
},
));
}
// ---- 更新媒体信息 ----
void _updateMediaItem({
required String id,
required String title,
required String artist,
Duration? duration,
Uint8List? artwork,
}) {
debugPrint(
'📢 [handler] _updateMediaItem: artwork is ${artwork != null ? 'not null (${artwork.length} bytes)' : 'null'}');
_currentId = id;
_currentTitle = title;
_currentArtist = artist;
final position = _player.position;
debugPrint('📢 [handler] updateMediaItem: $title - $artist');
// ⭐ 异步处理 artwork(不阻塞主流程)
_handleArtwork(id, artwork).then((artUri) {
// 如果 artUri 变化,重新推送 MediaItem
final current = mediaItem.value;
if (current != null && current.artUri != artUri) {
debugPrint('📢 [handler] updating artUri: $artUri');
mediaItem.add(audio_service.MediaItem(
id: current.id,
title: current.title,
artist: current.artist,
duration: current.duration,
artUri: artUri,
extras: current.extras,
));
}
});
// 先推送不带封面图的 MediaItem(让 UI 尽快显示)
mediaItem.add(audio_service.MediaItem(
id: id,
title: title,
artist: artist,
duration: duration ?? _player.duration,
extras: {'position': position.inMilliseconds},
));
}
/// 处理封面图:保存到本地并生成 content URI
Future<Uri?> _handleArtwork(String id, Uint8List? artwork) async {
if (artwork == null || artwork.isEmpty) {
_currentArtworkPath = null;
return null;
}
try {
final dir = await getApplicationDocumentsDirectory();
final artworkDir = Directory('${dir.path}/artworks');
if (!await artworkDir.exists()) {
await artworkDir.create(recursive: true);
}
// 使用 md5 生成安全的文件名
final bytes = utf8.encode(id);
final digest = md5.convert(bytes);
final fileName = '$digest.jpg';
final path = '${artworkDir.path}/$fileName';
final file = File(path);
// 检查文件是否已存在
if (await file.exists()) {
final existingBytes = await file.readAsBytes();
if (existingBytes.length == artwork.length &&
existingBytes.hashCode == artwork.hashCode) {
_currentArtworkPath = path;
return await FileProviderUtils.getContentUri(file);
}
}
// 写入新文件
await file.writeAsBytes(artwork);
_currentArtworkPath = path;
debugPrint('📢 [handler] artwork saved: $path');
return await FileProviderUtils.getContentUri(file);
} catch (e) {
debugPrint('⚠️ [handler] artwork handling failed: $e');
return null;
}
}
// ---- 外部接口 ----
void updateNotification({
required String id,
required String title,
@@ -108,66 +195,10 @@ class AudioPlayerHandler extends audio_service.BaseAudioHandler {
artist: artist,
artwork: artwork,
);
_publishState();
}
void _updateMediaItem({
required String id,
required String title,
required String artist,
Duration? duration,
Uint8List? artwork,
}) {
_currentId = id;
_currentTitle = title;
_currentArtist = artist;
final position = _player.position;
debugPrint('📢 [handler] updateMediaItem: $title - $artist');
// ⭐ 如果有 artwork,保存为临时文件并设置 artUri
Uri? artUri;
if (artwork != null && artwork.isNotEmpty) {
try {
final tempDir = Directory.systemTemp;
final artPath = '${tempDir.path}/art_${id.hashCode}.jpg';
final artFile = File(artPath);
artFile.writeAsBytesSync(artwork);
artUri = Uri.file(artPath);
debugPrint('📢 [handler] artwork saved: $artPath');
} catch (e) {
debugPrint('⚠️ [handler] save artwork failed: $e');
}
}
mediaItem.add(audio_service.MediaItem(
id: id,
title: title,
artist: artist,
duration: duration ?? _player.duration,
artUri: artUri,
extras: {
'position': position.inMilliseconds,
},
));
}
void _updateMediaItemPosition(Duration position) {
final currentMediaItem = mediaItem.value;
if (currentMediaItem != null) {
mediaItem.add(audio_service.MediaItem(
id: currentMediaItem.id,
title: currentMediaItem.title,
artist: currentMediaItem.artist,
duration: currentMediaItem.duration,
artUri: currentMediaItem.artUri,
extras: {
'position': position.inMilliseconds,
...?currentMediaItem.extras,
},
));
}
}
// ---- 控制命令 ----
@override
Future<void> play() async {
debugPrint('▶️ [handler] play() called');
@@ -194,7 +225,6 @@ class AudioPlayerHandler extends audio_service.BaseAudioHandler {
debugPrint('⏩ [handler] seek() called: $position');
await _player.seek(position);
_currentPosition = position;
_updateMediaItemPosition(position);
_publishStateOnly();
}