现在播放页的实时效果有了
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@@ -43,6 +43,41 @@ class _PlayerPageState extends State<PlayerPage> {
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}
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}
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@override
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void initState() {
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super.initState();
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// ⭐ 页面加载时主动拉取状态(多次重试)
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_syncStateWithRetry();
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}
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@override
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void didChangeDependencies() {
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super.didChangeDependencies();
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// ⭐ 依赖变化时(如从后台返回)重新同步
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WidgetsBinding.instance.addPostFrameCallback((_) {
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if (mounted) {
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context.read<AudioService>().syncPlayerStateNow();
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}
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});
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}
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void _syncStateWithRetry() {
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final service = context.read<AudioService>();
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// 立即同步
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service.syncPlayerStateNow();
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// 延迟重试
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const delays = [200, 500, 800, 1200];
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for (final delay in delays) {
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Future.delayed(Duration(milliseconds: delay), () {
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if (mounted) {
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service.syncPlayerStateNow();
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}
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});
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}
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}
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@override
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Widget build(BuildContext context) {
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final service = context.watch<AudioService>();
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@@ -75,7 +110,6 @@ class _PlayerPageState extends State<PlayerPage> {
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}
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final isPlaying = service.isPlaying;
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final duration = service.duration;
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return Scaffold(
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backgroundColor: const Color(0xFF0E1211),
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@@ -156,7 +190,7 @@ class _PlayerPageState extends State<PlayerPage> {
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],
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),
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const SizedBox(height: 40),
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_buildProgressSection(service, duration),
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_buildProgressSection(service),
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const SizedBox(height: 32),
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_buildControlButtons(service, isPlaying),
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const SizedBox(height: 16),
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@@ -166,12 +200,24 @@ class _PlayerPageState extends State<PlayerPage> {
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);
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}
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Widget _buildProgressSection(AudioService service, Duration duration) {
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debugPrint('🎯 [PlayerPage] duration=$duration');
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Widget _buildProgressSection(AudioService service) {
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return ValueListenableBuilder(
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valueListenable: service.positionNotifier,
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builder: (context, position, _) {
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debugPrint('🎯 [PlayerPage] position=$position, duration=$duration');
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return ValueListenableBuilder(
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valueListenable: service.durationNotifier,
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builder: (context, duration, _) {
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// ⭐ 如果 duration 为 0,显示加载指示器
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if (duration.inMilliseconds == 0) {
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return const Padding(
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padding: EdgeInsets.symmetric(vertical: 8),
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child: LinearProgressIndicator(
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color: Color(0xFFB8D4D0),
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backgroundColor: Color(0xFF2A3332),
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),
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);
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}
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final progress = duration.inMilliseconds > 0
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? position.inMilliseconds / duration.inMilliseconds
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: 0.0;
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@@ -191,8 +237,10 @@ class _PlayerPageState extends State<PlayerPage> {
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child: LayoutBuilder(
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builder: (context, constraints) {
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final width = constraints.maxWidth;
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final bufferWidth = width * bufferProgress.clamp(0.0, 1.0);
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final progressWidth = width * displayProgress.clamp(0.0, 1.0);
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final bufferWidth =
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width * bufferProgress.clamp(0.0, 1.0);
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final progressWidth =
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width * displayProgress.clamp(0.0, 1.0);
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return Stack(
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alignment: Alignment.centerLeft,
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@@ -245,7 +293,8 @@ class _PlayerPageState extends State<PlayerPage> {
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onChangeEnd: (value) {
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final newPosition = Duration(
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milliseconds:
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(value * duration.inMilliseconds).round(),
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(value * duration.inMilliseconds)
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.round(),
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);
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service.seekTo(newPosition);
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setState(() {
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@@ -283,6 +332,8 @@ class _PlayerPageState extends State<PlayerPage> {
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);
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},
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);
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},
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);
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}
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Widget _buildControlButtons(AudioService service, bool isPlaying) {
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@@ -130,9 +130,6 @@ class AudioService extends ChangeNotifier {
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}
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}
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// ============================================================
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// 核心播放逻辑
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// ============================================================
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void _playCurrent() {
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if (_currentIndex < 0 || _currentIndex >= _queue.length) {
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stopPlay();
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@@ -142,9 +139,6 @@ class AudioService extends ChangeNotifier {
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final song = _queue[_currentIndex];
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_currentSong = song;
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// ⭐ 不重置任何 Notifier,完全依赖 stream 推送
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// position / duration / buffered 由播放器自然更新
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_startListening();
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notifyListeners();
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@@ -154,15 +148,12 @@ class AudioService extends ChangeNotifier {
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PlaybackService().play(song.url!);
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// ⭐ 兜底:主动同步一次播放器状态(解决首次加载时 stream 未推送的问题)
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// ⭐ 延迟同步兜底
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_syncPlayerStateDelayed();
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_loadMetadataForCurrentSong();
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}
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// ============================================================
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// Metadata 加载
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// ============================================================
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Future<void> _loadMetadataForCurrentSong() async {
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if (_currentIndex < 0 || _currentIndex >= _queue.length) return;
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final song = _queue[_currentIndex];
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@@ -192,9 +183,6 @@ class AudioService extends ChangeNotifier {
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}
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}
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// ============================================================
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// 播放控制
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// ============================================================
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void next() {
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if (_queue.isEmpty) return;
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@@ -271,38 +259,39 @@ class AudioService extends ChangeNotifier {
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notifyListeners();
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}
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// ============================================================
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// 播放器状态同步(兜底机制)
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// ============================================================
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void _syncPlayerStateDelayed() {
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_syncPlayerStateNow();
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Future.delayed(const Duration(milliseconds: 200), () {
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_syncPlayerStateNow();
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});
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Future.delayed(const Duration(milliseconds: 500), () {
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_syncPlayerStateNow();
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});
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}
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void _syncPlayerStateNow() {
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// ⭐ 公开方法:供 PlayerPage 主动同步
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void syncPlayerStateNow() {
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final player = PlaybackService().player;
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final pos = player.state.position;
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final dur = player.state.duration;
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final buf = player.state.buffer;
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if (dur.inMilliseconds > 0 && durationNotifier.value.inMilliseconds == 0) {
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debugPrint(
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'🎯 [AudioService] syncPlayerStateNow: pos=$pos, dur=$dur, buf=$buf');
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// ⭐ 无条件更新(不要只判断 == 0)
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if (pos.inMilliseconds >= 0) {
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positionNotifier.value = pos;
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}
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if (dur.inMilliseconds > 0) {
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durationNotifier.value = dur;
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debugPrint('🎯 [AudioService] sync duration: $dur');
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}
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if (buf.inMilliseconds > 0 && bufferedNotifier.value.inMilliseconds == 0) {
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if (buf.inMilliseconds >= 0) {
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bufferedNotifier.value = buf;
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debugPrint('🎯 [AudioService] sync buffer: $buf');
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}
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}
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// ============================================================
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// media_kit 状态监听
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// ============================================================
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void _syncPlayerStateDelayed() {
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syncPlayerStateNow();
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Future.delayed(const Duration(milliseconds: 200), () {
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syncPlayerStateNow();
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});
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Future.delayed(const Duration(milliseconds: 500), () {
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syncPlayerStateNow();
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});
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}
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// ---- 监听 ----
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void _startListening() {
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if (_listening) return;
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_listening = true;
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@@ -327,7 +316,6 @@ class AudioService extends ChangeNotifier {
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_subscriptions.add(
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player.stream.duration.listen((duration) {
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debugPrint('🎯 [AudioService] durationStream: $duration');
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// 只接受 > 0 的值,避免 0 覆盖正确值
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if (duration.inMilliseconds > 0) {
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durationNotifier.value = duration;
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}
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@@ -355,9 +343,6 @@ class AudioService extends ChangeNotifier {
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_subscriptions.clear();
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}
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// ============================================================
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// 播放完成处理
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// ============================================================
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void _onPlaybackCompleted() {
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if (_handlingCompletion) {
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debugPrint('⚠️ [service] completed ignored: already handling');
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