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c3271b07f1
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c3271b07f1 | ||
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be49823b60 | ||
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1a07664f62 | ||
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4ebc0e3f8c |
@@ -52,6 +52,15 @@ void main() async {
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// ⭐ 创建 Handler(AudioService 稍后初始化)
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_audioHandler = AudioPlayerHandler();
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// ⭐ 注册切歌回调:当歌曲切换时,立即更新通知
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AudioService().setOnSongChanged((song) {
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_audioHandler!.updateNotification(
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id: song.id,
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title: song.title,
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artist: song.artist,
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);
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});
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runApp(
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MultiProvider(
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providers: [
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@@ -4,42 +4,131 @@ import 'package:flutter/foundation.dart';
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import 'package:audio_service/audio_service.dart' as audio_service;
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import '../audio/player_controller.dart';
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import '../audio/playback_state_manager.dart';
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import '../services/audio_service.dart'; // 你自己的业务 AudioService
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import '../services/audio_service.dart';
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class AudioPlayerHandler extends audio_service.BaseAudioHandler {
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final PlayerController _player = PlayerController();
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final PlaybackStateManager _state = PlaybackStateManager();
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String? _currentId;
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String? _currentTitle;
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String? _currentArtist;
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// ⭐ 唯一的位置变量
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Duration _currentPosition = Duration.zero;
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DateTime _lastPublishTime = DateTime.now();
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static const Duration _publishInterval = Duration(milliseconds: 500);
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AudioPlayerHandler() {
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// ---- 监听播放状态变化,同步到通知栏 ----
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_player.playingStream.listen((playing) {
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_state.updatePlaying(playing);
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_publishState();
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});
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// ⭐ 位置更新:直接赋值给 _currentPosition
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_player.positionStream.listen((position) {
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_currentPosition = position;
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_state.updatePosition(position);
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final current = playbackState.value;
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playbackState.add(audio_service.PlaybackState(
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controls: current.controls,
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processingState: current.processingState,
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playing: current.playing,
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androidCompactActionIndices: current.androidCompactActionIndices,
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updateTime: DateTime.now(),
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));
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final now = DateTime.now();
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if (now.difference(_lastPublishTime) >= _publishInterval) {
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_lastPublishTime = now;
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_updateMediaItemPosition(position);
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_publishStateOnly();
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}
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});
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_player.durationStream.listen((duration) {
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_state.updateDuration(duration);
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if (_currentId != null && _currentTitle != null) {
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_updateMediaItem(
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id: _currentId!,
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title: _currentTitle!,
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artist: _currentArtist!,
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duration: duration,
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);
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}
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_publishState();
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});
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}
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// ⭐ 已删除 completed 监听,交由 AudioService 统一处理
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// _player.completedStream.listen((_) { ... });
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void _updateMediaItemPosition(Duration position) {
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final currentMediaItem = mediaItem.value;
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if (currentMediaItem != null) {
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mediaItem.add(audio_service.MediaItem(
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id: currentMediaItem.id,
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title: currentMediaItem.title,
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artist: currentMediaItem.artist,
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duration: currentMediaItem.duration,
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extras: {
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'position': position.inMilliseconds,
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...?currentMediaItem.extras,
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},
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));
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}
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}
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void _publishState() {
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playbackState.add(_state.playbackState);
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final state = _state.playbackState;
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playbackState.add(audio_service.PlaybackState(
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controls: state.controls,
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processingState: state.processingState,
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playing: state.playing,
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androidCompactActionIndices: state.androidCompactActionIndices,
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updateTime: DateTime.now(),
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));
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}
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void _publishStateOnly() {
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final current = playbackState.value;
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debugPrint(
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'📡 [publishStateOnly] position=$_currentPosition, playing=${current.playing}',
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);
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playbackState.add(
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audio_service.PlaybackState(
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controls: current.controls.isNotEmpty
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? current.controls
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: _state.playbackState.controls,
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processingState: _state.playbackState.processingState,
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playing: current.playing,
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androidCompactActionIndices: current.androidCompactActionIndices,
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// ⭐ 声明支持 seek
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systemActions: const {
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audio_service.MediaAction.seek,
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},
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updatePosition: _currentPosition,
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updateTime: DateTime.now(),
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),
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);
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}
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void _updateMediaItem({
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required String id,
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required String title,
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required String artist,
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Duration? duration,
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}) {
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_currentId = id;
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_currentTitle = title;
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_currentArtist = artist;
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final position = _player.position;
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debugPrint(
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'📢 [handler] updateMediaItem: $title - $artist (position=${position.inSeconds}s)');
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mediaItem.add(audio_service.MediaItem(
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id: id,
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title: title,
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artist: artist,
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duration: duration ?? _player.duration,
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extras: {
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'position': position.inMilliseconds,
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},
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));
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}
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void updateNotification({
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@@ -47,38 +136,38 @@ class AudioPlayerHandler extends audio_service.BaseAudioHandler {
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required String title,
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required String artist,
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}) {
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debugPrint('📢 [handler] updateNotification: $title');
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mediaItem.add(audio_service.MediaItem(
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id: id,
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title: title,
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artist: artist,
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duration: _player.duration,
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));
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_updateMediaItem(id: id, title: title, artist: artist);
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_publishState();
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}
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// ---- 系统控制命令 ----
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@override
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Future<void> play() async {
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debugPrint('▶️ [handler] play() called');
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_player.play();
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_publishState();
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}
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@override
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Future<void> pause() async {
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debugPrint('⏸️ [handler] pause() called');
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_player.pause();
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_publishState();
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}
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@override
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Future<void> stop() async {
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debugPrint('⏹️ [handler] stop() called');
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_player.stop();
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_publishState();
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}
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@override
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Future<void> seek(Duration position) async {
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debugPrint('⏩ [handler] seek() called: $position');
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_player.seek(position);
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await _player.seek(position);
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_currentPosition = position;
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_updateMediaItemPosition(position);
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_publishStateOnly();
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}
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@override
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@@ -113,7 +202,6 @@ class AudioPlayerHandler extends audio_service.BaseAudioHandler {
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}
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break;
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default:
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// 其他按钮 fallback
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if (_player.isPlaying) {
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await pause();
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} else {
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@@ -51,6 +51,9 @@ class AudioService extends ChangeNotifier {
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// ⭐ 防重入标志
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bool _handlingCompletion = false;
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// ⭐ 歌曲切换回调(用于通知 Handler 更新 MediaItem)
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void Function(Song)? _onSongChanged;
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// ---- Getter(高频字段不走 ChangeNotifier) ----
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Song? get currentSong => _currentSong;
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bool get isPlaying => _isPlaying;
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@@ -75,6 +78,11 @@ class AudioService extends ChangeNotifier {
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}
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}
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// ---- 注册歌曲切换回调 ----
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void setOnSongChanged(void Function(Song) callback) {
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_onSongChanged = callback;
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}
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// ---- 切换播放模式 ----
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void togglePlayMode() {
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switch (_playMode) {
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@@ -138,6 +146,9 @@ class AudioService extends ChangeNotifier {
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final song = _queue[_currentIndex];
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_currentSong = song;
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// ⭐ 切歌时触发回调(通知 Handler 更新 MediaItem)
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_onSongChanged?.call(song);
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// ⭐ 重置进度(用 ValueNotifier)
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positionNotifier.value = Duration.zero;
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durationNotifier.value = Duration.zero;
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@@ -266,7 +277,7 @@ class AudioService extends ChangeNotifier {
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}),
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);
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// ⭐ 唯一监听 completed 的地方
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// ⭐ 唯一监听 completed 的地方(带防重入)
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_subscriptions.add(
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player.stream.completed.listen((_) {
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_onPlaybackCompleted();
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@@ -282,7 +293,7 @@ class AudioService extends ChangeNotifier {
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_subscriptions.clear();
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}
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// ⭐ 防重入
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// ⭐ 防重入的完成事件处理
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void _onPlaybackCompleted() {
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if (_handlingCompletion) {
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debugPrint('⚠️ [service] completed ignored: already handling');
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+2
-2
@@ -16,7 +16,7 @@ publish_to: 'none' # Remove this line if you wish to publish to pub.dev
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# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
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# In Windows, build-name is used as the major, minor, and patch parts
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# of the product and file versions while build-number is used as the build suffix.
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version: 1.0.2+1
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version: 1.0.3+1
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environment:
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sdk: ^3.0.0
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@@ -36,7 +36,7 @@ dependencies:
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provider: ^6.1.2
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dio: ^5.4.0 # HTTP 客户端
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xml: ^6.5.0
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audio_service: ^0.18.13
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audio_service: ^0.18.19
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audio_session: ^0.1.21
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permission_handler: ^11.3.1
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flutter_cache_manager: ^3.3.1
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